Downloading Aplets & e-lessonsThe process for downloading an aplet (e-lesson) is exactly the same as for any other calculator object. Indeed, if it is simply a re-named aplet that you have stored information in and then saved to the PC, there is no difference at all. The only difference is that most of the aplets that you will download from this site have attached programs that help them to run.
When you are downloading the aplet you must wait until all these helper programs have been transferred because the aplet not work correctly without them. Additionally, once you have transferred these aplets to your calculator then you must be careful not to delete the helper programs from your Program Catalog unless you have finished using the aplet. When you have finished with it you have to delete the aplet in the Aplet Library and also the helper programs from the Program Catalog. If you don't do this then the Program Catalog will eventually fill up with them to the point where you can't find the programs you want. Essentially the process is:
Games and other special apletsA few of the mathematical aplets and most games are written in a special programming language called sRPL. This language is much more difficult to use than the built in language HP Basic but the result is an aplet that is massively faster and more compact than one created with HP Basic but you have to download them in a special way. If you try to do it as outlined above then the download will appear to work but will fail at the last moment.
One advantage of downloading in this way is that it is much faster than the Disk drive... method. Unfortunately you can't use it for aplets that have helper programs because only the file you specify is downloaded and not the helper programs. Some warnings about games:
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Last modified: 19 Dec 2007 Sitemap Home Contact Me |